

In 3D2Y special final fight takes place in the room with walls covered in steel spikes. The only area where there aren't spikes is a giant hole leading to the next level. In an unusual variant it's a type of grass, whose, well, blades are almost too literaly, as well as being filled with trees with leaves as sharp as swords. One Piece features these on level one of Impel Down.Joseph can walk on them through use of Hamon energy, while Esidisi has an immense Healing Factor and doesn't much care about his feet getting impaled.

JoJo's Bizarre Adventure: Part two sees Joseph Joestar battling Esidisi in the field of spikes pictured above.Delicious in Dungeon: Many of the dungeon's traps involve spike pits or spikes shooting from the floor.Not to be confused with Spikes of Villainy. Also see Spike Balls of Doom for a spherical version, and Studded Shell when used as a Natural Weapon. See also Impaled with Extreme Prejudice and Inertial Impalement. Spikes of Doom are very frequently found affixed to an Advancing Wall of Doom. Obviously, they aren't just limited to videogames, but that's where they're most known. Often spikes have a nasty tendency to kill even when you're not touching the tips of them.Ī classic, staple Death Trap and obligatory part of every Death Course. Often, spikes will damage or kill the player even when, in Real Life situations, spikes aren't that sharp. This isn't universal, however, and in some games luring enemies into walking, charging or jumping into spike pits and to their deaths is an entirely viable tactic. Many times, the hero will even need to jump on their head and ride them across the floor in order to survive. If they step onto a floor of spikes, just keep walking as if nothing's wrong. If they walk into them, they'll just turn around and go the other direction.

Most video game enemies are completely immune to the pointy tips on the spikes. Enemies with spikes on their bodies can often throw them at you and regenerate them at will. Spikes also have a strange tendency to become disconnected from the wall or ceiling and come try to kill you. Spikes have a strange tendency to repeatedly retract into the ground and then come back out again, forming a sort of Temporary Platform. A few Platform Games make it harmless to walk through spikes, although falling on or jumping onto them remains entirely lethal. That's right, you can kill yourself by walking into the side of a triangle. Spikes, for some reason, are typically deadly from both above and from the side. Spikes often take on more natural appearances, such as sharpened crystals, stalagmites and stalactites in an Underground Level, icicles in Slippy-Slidey Ice World, thorny vines in The Lost Woods or Jungle Japes, or teeth in a Womb Level. They can be used in other places besides floors - as videogame design throughout the ages has shown, you can put spikes anywhere to spell the simple message " touch me and die!" (It should also be noted that, while crates and barrels are everyday items that most people see throughout their day, you'd have to search really hard to see a real-life death trap made of spikes.)Ĭommonly used as an alternative to the Bottomless Pit, a floor covered with spikes spells certain doom for the platform-jumping hero - that is, unless you've got an Invincibility Power-Up or are allowed Mercy Invincibility. All sharp enough to impale you and leave you a bloody, shish-kabob'd hero (or at least take off a Hit Point or two.).Īppearing in more games than the barrel and the crate combined, the classic deadly spikes might just be the most widely-used videogame object ever. The funny thing about spikes is that they're surprisingly plentiful.
